The last few months have been pretty intense. It's the stage where you're building something and it needs all kinds of tape and sticks to keep it in place. You know it's going to be good but it looks like a dried-out worm on a sidewalk.
I have a philosophy: make the foundations solid. No one cares about basements. They're covered in dirt and forgotten about. But without them the house falls. So it is with everything.
Here's what was happening.
Animal AI. All the fauna in the world are governed by BP_Animal, a behavior system characterized by pack and herd behavior. The goal is a living ecosystem that doesn't care whether the player is there or not.
Combat integrated with Unreal's GAS system.
Riding. You can ride any animal in the game if you can tame it. Some bigger Bardwynn souls may have trouble riding a housecat, but that won't be a problem for mice or other small souls. It depends on what species you pick for your playthrough.
Warband. An RTS camera and unit movement system — just when you thought you were in a survival sim.
MIDI instrumentation. Craft an instrument and equip it — your WASD keys become a musical instrument. Play for your followers and it affects them.